Large City: Fezyan-êpíêfî Ratê

Fezyan-êpíêfî Ratê

Fezyan-êpíêfî Ratê
Example Iron Elf architecture.
StateDaland
ProvenceÈjila Provence
Sub ProvenceJèkari County
RegionJīgepukoja Woods
Founded1579
Community LeaderLord Mike
Area167 km2 (66 mi2)
Average Yearly Temp25°C (77°F)
Average Elevation2826 m (9271 ft)
Average Yearly Precipitation287 cm/y (112 in/y)
Population39264
Population Density235 people per km2 (594 people per mi2)
Town AuraSummoning
Naming
Native nameFezyan-êpíêfî Ratê
Pronunciation/ˈvɘnɘ/ /ɘˈp˔ɘfɪ/
Direct Translation[pretty] [ability]
Translation[Not Yet Translated]

Fezyan-êpíêfî Ratê (/ˈvɘnɘ/ /ɘˈp˔ɘfɪ/ [pretty] [ability]) is a subtropical Large City located in Jèkari County, Èjila Provence, within the Daland.

The name Fezyan-êpíêfî Ratê is derived from the Goblin language, as Fezyan-êpíêfî Ratê was founded by Vera, who was culturaly Iron Elf.

Climate

Fezyan-êpíêfî Ratê has a yearly average temperature of 25°C (77°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a pleasant 23°C (73°F). Fezyan-êpíêfî Ratê receives an average of 287 cm/y (112 in/y) of precipitation, most of which comes in the form of rain during the summer. Fezyan-êpíêfî Ratê covers an area of nearly 167 km2 (66 mi2), and an average elevation of 2826 m (9271 ft) above sea level.

Overview

Fezyan-êpíêfî Ratê was founded durring the late 17th century in early fall of the year 1579, by Vera. The establishment of Fezyan-êpíêfî Ratê was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Vera struck deals with nearby nations and communities to establish Fezyan-êpíêfî Ratê as a prison colony.

Fezyan-êpíêfî Ratê was built using the conventions of Iron Elf durring the late 17th century. Naturaly, all settlmentss have their own look to them, and Fezyan-êpíêfî Ratê is no diffrent. The city's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.

Fezyan-êpíêfî Ratê is buildings are arranged arrounded highly ordered system of premissive packed earth streets which form hexical paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city is defended by arcane means. It's hard to spot at first, but there's a tell tell shimmer in the air arround Fezyan-êpíêfî Ratê, and you can spot the ocasional warding glyph carved into a rock or tree all arround town. These mystical defences are ancient, unknowable, and unassailable by current means... Assuming everything is in working order. Otherwise, the wards are little more than a deathtrap. The Relic of the World That Was has suffered a visible ammount of structural damage, leaving them effectivly useless. One can't help but wonder why the has not yet effected repairs.

Before you’ve even set foot into the heart of Fezyan-êpíêfî Ratê, you can smell it. The incense. It hangs about the town like a cloud. Monks, priests, and clerics are everywhere, all dedicated to the same divine, all performing the same rituals to bless and anoint buildings, streets, people, animals, you name it they are or have blessed it. The same holy symbol is everywhere too. Its on buildings, on people, and even branded into livestock. This certainly loves its divine. Asside form the revrent worship, you can see the citizens are preparing for something, and that something isn’t good. Weapons are worn openly. Defensive structures have been recently constructed to guard less used areas of the city. Merchants seem very eager to sell their wares at discount prices. Something is coming.

Civic Infrastructure

Fezyan-êpíêfî Ratê possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Fezyan-êpíêfî Ratê has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Fezyan-êpíêfî Ratê has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Fezyan-êpíêfî Ratê. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Fezyan-êpíêfî Ratê's parks.

Fezyan-êpíêfî Ratê has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Fezyan-êpíêfî Ratê.

Fezyan-êpíêfî Ratê has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Fezyan-êpíêfî Ratê has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Fezyan-êpíêfî Ratê has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Fezyan-êpíêfî Ratê has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Fezyan-êpíêfî Ratê has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Fezyan-êpíêfî Ratê has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Fezyan-êpíêfî Ratê has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Fezyan-êpíêfî Ratê's public wards, blessings, and other arcane systems.

Fezyan-êpíêfî Ratê has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.

Fezyan-êpíêfî Ratê possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Fezyan-êpíêfî Ratê's grid is powered by a boiler and turbine based power plant.

Fezyan-êpíêfî Ratê's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Fezyan-êpíêfî Ratê has a first rate hospital which caters to anyone in need of long term medical care.

Fezyan-êpíêfî Ratê has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Fezyan-êpíêfî Ratê has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Fezyan-êpíêfî Ratê's natural decorations nor waterways.

Fezyan-êpíêfî Ratê has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Fezyan-êpíêfî Ratê has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Fezyan-êpíêfî Ratê has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Fezyan-êpíêfî Ratê is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Fezyan-êpíêfî Ratê is led by one or more incompetents. While they must have been very good at something to have acquired the position, they are fundamentally incapable of leading. Uncontrolled passions or lusts, commitment to a hopelessly impractical ideal, pigheaded obstinacy in the face of failure, a total lack of charisma or interpersonal skills, or profound laziness might all unfit them for their post.

Fezyan-êpíêfî Ratê's town hall was built using a different architectural style from the rest of the town. The style used is which made use of the classical orders and mathematically precise ratios of height and width combined with a desire for symmetry, proportion, and harmony. It used columns, pediments, arches and domes are imaginatively in buildings of all types. Decorative features were seen as largely unnecessary as the sheer beauty of the structure itself was often close to art. However, many buildings with large ceiling spaces had their ceilings decorated with elaborate paintings, simply because the large flat spaces could feel wasted.

In Fezyan-êpíêfî Ratê there is no wind.

The Calpina near Fezyan-êpíêfî Ratê are known to be quite timid.

Fezyan-êpíêfî Ratê's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves creating small tokens to channel Wild Magic energies of tier 2 via recitation of poetic epics.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 76
  • Farmers: 122
  • Farm Laborer: 196
  • Hunters: 140
  • Milk Maids: 103
  • Ranchers: 51
  • Ranch Hands: 107
  • Shepherds: 100
    • Farmland: 159019 m2
    • Cattle and Similar Creatures: 9816
    • Poultry: 117792
    • Swine: 7852
    • Sheep: 392
    • Goats: 78
    • Horses, Mounts, and Beasts of Burden: 3926

Craftsmen

  • Arms and Toolmakers: 83
  • Blacksmiths: 87
  • Bookbinders: 50
  • Buckle-makers: 50
  • Cabinetmakers: 89
  • Candlemakers: 145
  • Carpenters: 128
  • Clothmakers: 109
  • Coach and Harness Makers: 43
  • Coopers: 95
  • Copper, Brass, Tin, Zinc, and Lead Workers: 55
  • Copyists: 37
  • Cutlers: 32
  • Fabricworkers: 91
  • Farrier: 224
  • Furriers: 25
  • Glassworkers: 135
  • Gunsmiths: 86
  • Harness-Makers: 37
  • Hatters: 76
  • Hosiery Workers: 28
  • Jewelers: 43
  • Leatherwrights: 93
  • Locksmiths: 38
  • Matchstick makers: 60
  • Musical Instrument Makers: 56
  • Painters, Structures and Fixtures: 49
  • Paper Workers: 58
  • Plasterers: 53
  • Pursemakers: 66
  • Roofers: 41
  • Ropemakers: 40
  • Rugmakers: 37
  • Saddlers: 74
  • Scabbardmakers: 86
  • Scalemakers: 42
  • Scientific, Surgical, and Optical Instrument Makers: 25
  • Sculptors, Structures and Fixtures: 37
  • Shoemakers: 38
  • Soap and Tallow Workers: 148
  • Tailors: 237
  • Tanners: 49
  • Upholsterers: 56
  • Watchmakers: 53
  • Weavers: 106
  • Whitesmiths: 30

Merchants

  • Adventuring Goods Retellers: 26
  • Arcana Sellers: 27
  • Beer-Sellers: 56
  • Booksellers: 63
  • Butchers: 109
  • Chandlers: 95
  • Chicken Butchers: 101
  • Entrepreneurs: 41
  • Fine Clothiers: 93
  • Fishmongers: 106
  • Florists: 23
  • Potion Sellers: 64
  • Resellers: 196
  • Spice Merchants: 53
  • Wine-sellers: 83
  • Wheelwright: 61
  • Woodsellers: 38

Service workers

  • Bakers: 261
  • Barbers: 160
  • Coachmen: 56
  • Cooks: 186
  • Doctors: 80
  • Gamekeepers: 60
  • Grooms: 34
  • Hairdressers: 145
  • Healers: 113
  • Housekeepers: 126
  • Housemaids: 245
  • House Stewards: 115
  • Inns: 38
  • Laundry maids: 75
  • Maidservants: 145
  • Nursery Maids: 70
  • Pastrycooks: 122
  • Restaurateur: 157
  • Tavern Keepers: 186

Specialized Laborer

  • Ashworkers: 54
  • Bleachers: 35
  • Chemical Workers: 22
  • Coal Heavers: 81
  • In-Town Couriers: 98
  • Long Haul Couriers: 87
  • Dockyard Workers: 78
  • Gas Workers: 19
  • Hay Merchants: 32
  • Leech Collectors: 101
  • Millers: 91
  • Miners: 83
  • Oilmen and Polishers: 60
  • Postmen: 83
  • Pure Finder: 52
  • Skinners: 112
  • Sugar Refiners: 22
  • Tosher: 63
  • Warehousemen: 130
  • Watercarriers: 88
  • Watermen, Bargemen, etc.: 126

Skilled Laborers

  • Accountants: 54
  • Alchemist: 57
  • Clerk: 78
  • Dentists: 40
  • Educators: 104
  • Engineers: 56
  • Gardeners: 38
  • Mages: 30
  • Plumbers: 42
  • Pharmacist: 47
  • Professors: 17
  • Scientists: 28
  • Wizards: 16

Civil Servants

  • Adventurers: 39
  • Bankers: 56
  • Civil Clerks: 87
  • Civic Iudex: 44
  • Consultants: 26
  • Exorcist: 93
  • Fixers: 49
  • Kami Clerk: 80
  • Landlords: 74
  • Lawyers: 47
  • Legend Keepers: 70
  • Militia Officers: 302
  • Monks, Monastic: 118
  • Monks, Civic: 130
  • Historian, Oral: 100
  • Historian, Textual: 47
  • Policemen, Sheriffs, etc.: 81
  • Priests: 163
  • Rangers: 50
  • Rat Catchers: 59
  • Scholars: 58
  • Spiritualist: 67
  • Slayers: 22
  • Storytellers: 148
  • Military Officers: 140

Cottage Industries

  • Brewers: 112
  • Comfort Services: 163
  • Enchanters: 44
  • Herbalists: 44
  • Jaminators: 130
  • Needleworkers: 135
  • Potters: 66
  • Preserve Makers: 122
  • Quilters: 56
  • Seamsters: 196
  • Spinners: 103
  • Tinker: 42
  • Weaver: 93

Artists

  • Actors: 42
  • Architects: 15
  • Bards: 59
  • Costumers: 23
  • Dancers: 44
  • Drafters: 25
  • Engravers: 32
  • Fine Furniture Carpenters: 19
  • Glaziers: 41
  • Inlayers: 38
  • Musicians: 126
  • Painters, Art: 20
  • Playwrights: 42
  • Sculptors, Art: 34
  • Wood Carvers: 140
  • Writers: 145

Produce Industries

  • Butter Churners: 151
  • Canners: 106
  • Cheesmakers: 122
  • Ice Merchants: 17
  • Millers: 87
  • Picklers: 67
  • Smokers: 53
  • Stockmakers: 43
  • Tobacconists: 60
  • Tallowmakers: 87

14966 of Fezyan-êpíêfî Ratê's population work within a Foundational Occupation.

21943 of Fezyan-êpíêfî Ratê's population do not work in a formal occupation, but do contribute to the local economy. 2355 (6%) are noncontributers.

Points of Interest

The roads leading into Fezyan-êpíêfî Ratê possess a great number of switchbacks. While designed for defense, they mostly wind up pissing everyone trying to take goods to town right the hell off.

POI

History

The the a hood of Mysticism, an a hood imbued with notable amounts of Mysticism energies was created in Fezyan-êpíêfî Ratê by in time immemorial, reportedly some time during the late 2nd century.

History